![]() The followers of Ynnead run the spectrum of Aeldari lifestyles, and when you play them your army can include Craftworld Eldar, Harlequins, and Drukhari (though not Haemonculus Covens or Corsairs units). ![]() Or if you want the deep dive into the other Craftworlds, that part is here.Īs with our other reviews of Codex: Aeldari, we’d like to thank Games Workshop for providing us with a review copy of the book. If you’re looking for our overview of the book, you can find that here. Note that this article is part 3 in a series. Note that because of the faction’s inclusion in Codex: Aeldari, this isn’t a standalone review – we’d recommend you read our review of Codex: Aeldari before reading this one. ![]() Instead all the rules you need are here with the rest of your units. Gone are the days of hoping for a tiny supplement or worse, a White Dwarf article. One of the big surprises with Codex: Aeldari is that Ynnari have been folded into the book entirely, given their own rules to work with. Ynnari armies got an update in 8th edition, first with rules in the Index that were, to put it mildly, insanely broken, then given an update later in White Dwarf that made them fairly bad. ![]() First introduced as a faction at the end of 7th edition during the Gathering Storm campaign event, the Ynnari represent the united Craftworlds, Drukhari, and Harlequin forces who have pledged their services to Ynnead, the newly born Eldar god of the dead. ![]()
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